chromium/third_party/blink/renderer/core/layout/svg/svg_layout_tree_as_text.h

/*
 * Copyright (C) 2004, 2005, 2009 Apple Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_SVG_SVG_LAYOUT_TREE_AS_TEXT_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_SVG_SVG_LAYOUT_TREE_AS_TEXT_H_

#include "third_party/blink/renderer/platform/wtf/text/text_stream.h"

namespace blink {

class LayoutObject;
class LayoutSVGImage;
class LayoutSVGInline;
class LayoutSVGInlineText;
class LayoutSVGShape;
class LayoutSVGRoot;

// functions used by the main LayoutTreeAsText code
void Write(WTF::TextStream&, const LayoutSVGShape&, int indent);
void Write(WTF::TextStream&, const LayoutSVGRoot&, int indent);
void WriteSVGResourceContainer(WTF::TextStream&,
                               const LayoutObject&,
                               int indent);
void WriteSVGContainer(WTF::TextStream&, const LayoutObject&, int indent);
void WriteSVGImage(WTF::TextStream&, const LayoutSVGImage&, int indent);
void WriteSVGInlineText(WTF::TextStream&,
                        const LayoutSVGInlineText&,
                        int indent);
void WriteSVGInline(WTF::TextStream&, const LayoutSVGInline&, int indent);
void WriteResources(WTF::TextStream&, const LayoutObject&, int indent);

}  // namespace blink

#endif  // THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_SVG_SVG_LAYOUT_TREE_AS_TEXT_H_