#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_TABLE_TABLE_FRAGMENT_DATA_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_TABLE_TABLE_FRAGMENT_DATA_H_
#include "base/dcheck_is_on.h"
#include "third_party/blink/renderer/core/layout/layout_input_node.h"
#include "third_party/blink/renderer/core/style/computed_style.h"
#include "third_party/blink/renderer/platform/geometry/layout_unit.h"
#include "third_party/blink/renderer/platform/wtf/vector.h"
namespace blink {
class TableFragmentData { … };
}
WTF_ALLOW_MOVE_INIT_AND_COMPARE_WITH_MEM_FUNCTIONS(…)
#endif