#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_TABLE_TABLE_LAYOUT_ALGORITHM_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_TABLE_TABLE_LAYOUT_ALGORITHM_H_
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/layout/box_fragment_builder.h"
#include "third_party/blink/renderer/core/layout/layout_algorithm.h"
#include "third_party/blink/renderer/core/layout/table/table_layout_algorithm_types.h"
#include "third_party/blink/renderer/core/layout/table/table_node.h"
namespace blink {
class BlockBreakToken;
class TableBorders;
class CORE_EXPORT TableLayoutAlgorithm
: public LayoutAlgorithm<TableNode, BoxFragmentBuilder, BlockBreakToken> { … };
}
WTF_ALLOW_CLEAR_UNUSED_SLOTS_WITH_MEM_FUNCTIONS(…)
#endif