#include "third_party/blink/renderer/core/layout/traced_layout_object.h"
#include <inttypes.h>
#include <memory>
#include "third_party/blink/renderer/core/layout/layout_inline.h"
#include "third_party/blink/renderer/core/layout/layout_text.h"
#include "third_party/blink/renderer/core/layout/layout_view.h"
#include "third_party/blink/renderer/core/layout/table/layout_table_cell.h"
namespace blink {
namespace {
void DumpToTracedValue(const LayoutObject& object,
bool trace_geometry,
TracedValue* traced_value) { … }
}
std::unique_ptr<TracedValue> TracedLayoutObject::Create(const LayoutView& view,
bool trace_geometry) { … }
}