chromium/third_party/blink/renderer/core/layout/unpositioned_float.h

// Copyright 2016 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_UNPOSITIONED_FLOAT_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_UNPOSITIONED_FLOAT_H_

#include "base/memory/scoped_refptr.h"
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/layout/block_break_token.h"
#include "third_party/blink/renderer/core/layout/block_node.h"
#include "third_party/blink/renderer/core/layout/geometry/bfc_offset.h"
#include "third_party/blink/renderer/core/layout/geometry/box_strut.h"
#include "third_party/blink/renderer/core/layout/geometry/logical_size.h"
#include "third_party/blink/renderer/core/layout/layout_result.h"
#include "third_party/blink/renderer/core/style/computed_style.h"
#include "third_party/blink/renderer/core/style/computed_style_constants.h"

namespace blink {

class ComputedStyle;
class ConstraintSpace;

// Struct that keeps all information needed to position floats in LayoutNG.
struct CORE_EXPORT UnpositionedFloat final {};

}  // namespace blink

#endif  // THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_UNPOSITIONED_FLOAT_H_