/* * Copyright (C) 2007 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef THIRD_PARTY_BLINK_RENDERER_CORE_LOADER_PROGRESS_TRACKER_H_ #define THIRD_PARTY_BLINK_RENDERER_CORE_LOADER_PROGRESS_TRACKER_H_ #include "third_party/blink/renderer/core/core_export.h" #include "third_party/blink/renderer/core/loader/frame_loader_types.h" #include "third_party/blink/renderer/platform/heap/garbage_collected.h" #include "third_party/blink/renderer/platform/heap/member.h" #include "third_party/blink/renderer/platform/loader/fetch/resource_load_priority.h" #include "third_party/blink/renderer/platform/wtf/allocator/allocator.h" #include "third_party/blink/renderer/platform/wtf/forward.h" #include "third_party/blink/renderer/platform/wtf/hash_map.h" namespace blink { class LocalFrameClient; class LocalFrame; class ResourceResponse; struct ProgressItem { … }; // FIXME: This is only used on Android. Android is the only Chrome // browser which shows a progress bar during loading. // We should find a better way for Android to get this data and remove this! class CORE_EXPORT ProgressTracker final : public GarbageCollected<ProgressTracker> { … }; } // namespace blink #endif // THIRD_PARTY_BLINK_RENDERER_CORE_LOADER_PROGRESS_TRACKER_H_