#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_LOADER_RESOURCE_SVG_DOCUMENT_RESOURCE_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_LOADER_RESOURCE_SVG_DOCUMENT_RESOURCE_H_
#include "third_party/blink/renderer/core/loader/resource/text_resource.h"
#include "third_party/blink/renderer/platform/heap/member.h"
namespace blink {
class AgentGroupScheduler;
class FetchParameters;
class ResourceFetcher;
class SVGResourceDocumentContent;
class SVGDocumentResource final : public TextResource { … };
template <>
struct DowncastTraits<SVGDocumentResource> { … };
}
#endif