#include "third_party/blink/renderer/core/page/focusgroup_controller.h"
#include <memory>
#include "testing/gtest/include/gtest/gtest.h"
#include "third_party/blink/public/common/input/web_keyboard_event.h"
#include "third_party/blink/renderer/core/dom/shadow_root.h"
#include "third_party/blink/renderer/core/events/keyboard_event.h"
#include "third_party/blink/renderer/core/frame/local_frame.h"
#include "third_party/blink/renderer/core/html/html_element.h"
#include "third_party/blink/renderer/core/input/event_handler.h"
#include "third_party/blink/renderer/core/page/focusgroup_controller_utils.h"
#include "third_party/blink/renderer/core/page/grid_focusgroup_structure_info.h"
#include "third_party/blink/renderer/core/testing/page_test_base.h"
#include "third_party/blink/renderer/platform/testing/runtime_enabled_features_test_helpers.h"
#include "ui/events/keycodes/dom/dom_key.h"
namespace blink {
utils;
NoCellFoundAtIndexBehavior;
class FocusgroupControllerTest : public PageTestBase { … };
TEST_F(FocusgroupControllerTest, FocusgroupDirectionForEventValid) { … }
TEST_F(FocusgroupControllerTest, IsDirectionBackward) { … }
TEST_F(FocusgroupControllerTest, IsDirectionForward) { … }
TEST_F(FocusgroupControllerTest, IsDirectionInline) { … }
TEST_F(FocusgroupControllerTest, IsDirectionBlock) { … }
TEST_F(FocusgroupControllerTest, IsAxisSupported) { … }
TEST_F(FocusgroupControllerTest, WrapsInDirection) { … }
TEST_F(FocusgroupControllerTest, FocusgroupExtendsInAxis) { … }
TEST_F(FocusgroupControllerTest, FindNearestFocusgroupAncestor) { … }
TEST_F(FocusgroupControllerTest, NextElement) { … }
TEST_F(FocusgroupControllerTest, PreviousElement) { … }
TEST_F(FocusgroupControllerTest, LastElementWithin) { … }
TEST_F(FocusgroupControllerTest, IsFocusgroupItem) { … }
TEST_F(FocusgroupControllerTest, CellAtIndexInRowBehaviorOnNoCellFound) { … }
TEST_F(FocusgroupControllerTest, DontMoveFocusWhenNoFocusedElement) { … }
TEST_F(FocusgroupControllerTest, DontMoveFocusWhenModifierKeyIsSet) { … }
TEST_F(FocusgroupControllerTest, DontMoveFocusWhenItAlreadyMoved) { … }
}