/* * Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies) * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef THIRD_PARTY_BLINK_RENDERER_CORE_PAGE_TOUCH_ADJUSTMENT_H_ #define THIRD_PARTY_BLINK_RENDERER_CORE_PAGE_TOUCH_ADJUSTMENT_H_ #include "base/memory/scoped_refptr.h" #include "third_party/blink/renderer/core/core_export.h" #include "third_party/blink/renderer/core/layout/geometry/physical_size.h" #include "third_party/blink/renderer/platform/heap/collection_support/heap_vector.h" #include "ui/gfx/geometry/point.h" #include "ui/gfx/geometry/point_f.h" #include "ui/gfx/geometry/rect.h" namespace blink { class Node; class LocalFrame; enum class TouchAdjustmentCandidateType { … }; // Finds the best `candidate_node` and location `candidate_point` for touch // adjustment for the given `candidate_type`. bool FindBestTouchAdjustmentCandidate( TouchAdjustmentCandidateType candidate_type, Node*& candidate_node, gfx::Point& candidate_point, const gfx::Point& touch_hotspot, const gfx::Rect& touch_area, const HeapVector<Member<Node>>&); // Applies an upper bound to the touch area as the adjustment rect. The // touch_area is in root frame coordinates, which is in physical pixel when // zoom-for-dsf is enabled, otherwise in dip (when page scale is 1). CORE_EXPORT PhysicalSize GetHitTestRectForAdjustment(LocalFrame& frame, const PhysicalSize& touch_area); struct TouchAdjustmentResult { … }; } // namespace blink #endif // THIRD_PARTY_BLINK_RENDERER_CORE_PAGE_TOUCH_ADJUSTMENT_H_