#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_BACKGROUND_IMAGE_GEOMETRY_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_BACKGROUND_IMAGE_GEOMETRY_H_
#include "third_party/blink/renderer/core/layout/geometry/physical_rect.h"
#include "third_party/blink/renderer/core/paint/box_background_paint_context.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"
namespace blink {
class FillLayer;
class SVGBackgroundPaintContext;
struct PaintInfo;
class BackgroundImageGeometry { … };
}
#endif