#include "third_party/blink/renderer/core/paint/block_paint_invalidator.h"
#include "third_party/blink/renderer/core/editing/drag_caret.h"
#include "third_party/blink/renderer/core/editing/frame_selection.h"
#include "third_party/blink/renderer/core/frame/local_frame.h"
#include "third_party/blink/renderer/core/layout/layout_block.h"
#include "third_party/blink/renderer/core/page/page.h"
#include "third_party/blink/renderer/core/paint/box_paint_invalidator.h"
#include "third_party/blink/renderer/core/paint/object_paint_invalidator.h"
#include "third_party/blink/renderer/core/paint/paint_invalidator.h"
namespace blink {
void BlockPaintInvalidator::InvalidatePaint(
const PaintInvalidatorContext& context) { … }
}