chromium/third_party/blink/renderer/core/paint/box_painter_base.h

// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_BOX_PAINTER_BASE_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_BOX_PAINTER_BASE_H_

#include "third_party/blink/renderer/core/layout/background_bleed_avoidance.h"
#include "third_party/blink/renderer/core/layout/geometry/box_sides.h"
#include "third_party/blink/renderer/core/layout/geometry/box_strut.h"
#include "third_party/blink/renderer/core/layout/geometry/physical_size.h"
#include "third_party/blink/renderer/core/style/style_image.h"
#include "third_party/blink/renderer/platform/graphics/color.h"
#include "third_party/blink/renderer/platform/graphics/image_orientation.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"
#include "third_party/skia/include/core/SkBlendMode.h"

namespace gfx {
class Rect;
}

namespace blink {

class BackgroundImageGeometry;
class BoxBackgroundPaintContext;
class ComputedStyle;
class Document;
class FillLayer;
class FloatRoundedRect;
class GraphicsContext;
class ImageResourceObserver;
class LayoutBox;
class Node;
struct PaintInfo;
struct PhysicalOffset;
struct PhysicalRect;

// Base class for box painting. Has no dependencies on the layout tree and thus
// provides functionality and definitions that can be shared between both legacy
// layout and LayoutNG.
class BoxPainterBase {};

}  // namespace blink

#endif  // THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_BOX_PAINTER_BASE_H_