/* * Copyright (C) 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "third_party/blink/renderer/core/paint/clip_rect.h" #include "third_party/blink/renderer/core/layout/hit_test_location.h" #include "third_party/blink/renderer/platform/geometry/infinite_int_rect.h" #include "third_party/blink/renderer/platform/graphics/paint/float_clip_rect.h" #include "third_party/blink/renderer/platform/wtf/text/wtf_string.h" namespace blink { ClipRect::ClipRect() : … { … } ClipRect::ClipRect(const FloatClipRect& rect) { … } void ClipRect::SetRect(const FloatClipRect& rect) { … } void ClipRect::SetRectInternal(const FloatClipRect& rect) { … } void ClipRect::SetRect(const PhysicalRect& rect) { … } void ClipRect::Intersect(const PhysicalRect& other) { … } void ClipRect::Intersect(const ClipRect& other) { … } bool ClipRect::Intersects(const HitTestLocation& hit_test_location) const { … } void ClipRect::Reset() { … } String ClipRect::ToString() const { … } std::ostream& operator<<(std::ostream& ostream, const ClipRect& rect) { … } } // namespace blink