// Copyright 2018 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_FIELDSET_PAINTER_H_ #define THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_FIELDSET_PAINTER_H_ #include "third_party/blink/renderer/platform/wtf/allocator/allocator.h" namespace blink { class BoxDecorationData; class PhysicalBoxFragment; struct FieldsetPaintInfo; struct PaintInfo; struct PhysicalOffset; struct PhysicalRect; class FieldsetPainter { … }; } // namespace blink #endif // THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_FIELDSET_PAINTER_H_