#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_FRAGMENT_DATA_ITERATOR_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_FRAGMENT_DATA_ITERATOR_H_
#include <cstddef>
#include <optional>
#include "third_party/blink/renderer/core/layout/inline/inline_cursor.h"
#include "third_party/blink/renderer/core/paint/fragment_data.h"
namespace blink {
class LayoutBox;
class LayoutObject;
class PhysicalBoxFragment;
template <typename Iterator, typename Data, typename Head>
class FragmentDataIteratorBase { … };
class FragmentDataIterator
: public FragmentDataIteratorBase<FragmentDataIterator,
const FragmentData,
const FragmentDataList> { … };
class MutableFragmentDataIterator
: public FragmentDataIteratorBase<MutableFragmentDataIterator,
FragmentData,
FragmentDataList> { … };
class AccompaniedFragmentIterator : public FragmentDataIterator { … };
}
#endif