#include "third_party/blink/renderer/core/paint/frame_painter.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_binding_for_core.h"
#include "third_party/blink/renderer/core/execution_context/agent.h"
#include "third_party/blink/renderer/core/frame/local_frame.h"
#include "third_party/blink/renderer/core/frame/local_frame_view.h"
#include "third_party/blink/renderer/core/inspector/inspector_trace_events.h"
#include "third_party/blink/renderer/core/layout/layout_embedded_content.h"
#include "third_party/blink/renderer/core/layout/layout_view.h"
#include "third_party/blink/renderer/core/page/page.h"
#include "third_party/blink/renderer/core/paint/paint_layer.h"
#include "third_party/blink/renderer/core/paint/paint_layer_painter.h"
#include "third_party/blink/renderer/core/paint/timing/frame_paint_timing.h"
#include "third_party/blink/renderer/platform/graphics/graphics_context.h"
#include "third_party/blink/renderer/platform/graphics/paint/drawing_recorder.h"
#include "third_party/blink/renderer/platform/graphics/paint/scoped_display_item_fragment.h"
#include "third_party/blink/renderer/platform/loader/fetch/memory_cache.h"
namespace blink {
namespace {
gfx::QuadF GetQuadForTraceEvent(const LocalFrameView& frame_view,
const CullRect& cull_rect) { … }
}
bool FramePainter::in_paint_contents_ = …;
void FramePainter::Paint(GraphicsContext& context, PaintFlags paint_flags) { … }
const LocalFrameView& FramePainter::GetFrameView() { … }
}