#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_INLINE_BOX_FRAGMENT_PAINTER_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_INLINE_BOX_FRAGMENT_PAINTER_H_
#include "base/check_op.h"
#include "base/dcheck_is_on.h"
#include "third_party/blink/renderer/core/layout/inline/inline_cursor.h"
#include "third_party/blink/renderer/core/layout/inline/physical_line_box_fragment.h"
#include "third_party/blink/renderer/core/layout/layout_object_inlines.h"
#include "third_party/blink/renderer/core/paint/box_fragment_painter.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"
namespace blink {
class InlinePaintContext;
struct PaintInfo;
struct PhysicalRect;
class InlineBoxFragmentPainterBase { … };
class InlineBoxFragmentPainter : public InlineBoxFragmentPainterBase { … };
class LineBoxFragmentPainter : public InlineBoxFragmentPainterBase { … };
}
#endif