#include "third_party/blink/renderer/core/paint/line_relative_rect.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "third_party/blink/renderer/core/layout/geometry/physical_rect.h"
#include "third_party/blink/renderer/core/testing/core_unit_test_helper.h"
#include "third_party/blink/renderer/platform/testing/task_environment.h"
namespace blink {
class LineRelativeRectTest : public testing::Test { … };
TEST(LineRelativeRectTest, EnclosingRect) { … }
TEST(LineRelativeRectTest, CreateFromLineBox) { … }
TEST(LineRelativeRectTest, ComputeRelativeToPhysicalTransformAtOrigin) { … }
TEST(LineRelativeRectTest, ComputeRelativeToPhysicalTransformNotAtOrigin) { … }
TEST(LineRelativeRectTest, Create_kHorizontalTB) { … }
TEST(LineRelativeRectTest, Create_kSidewaysLr) { … }
TEST(LineRelativeRectTest, Create_kVerticalRl) { … }
TEST(LineRelativeRectTest, EnclosingLineRelativeRect) { … }
TEST(LineRelativeRectTest, Inflate) { … }
TEST(LineRelativeRectTest, Unite) { … }
}