/* * Copyright (C) 2012 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_LINK_HIGHLIGHT_IMPL_H_ #define THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_LINK_HIGHLIGHT_IMPL_H_ #include <memory> #include "base/time/time.h" #include "cc/layers/content_layer_client.h" #include "third_party/blink/renderer/core/core_export.h" #include "third_party/blink/renderer/core/dom/node.h" #include "third_party/blink/renderer/platform/animation/compositor_animation.h" #include "third_party/blink/renderer/platform/animation/compositor_animation_client.h" #include "third_party/blink/renderer/platform/animation/compositor_animation_delegate.h" #include "third_party/blink/renderer/platform/graphics/color.h" #include "third_party/blink/renderer/platform/graphics/compositor_element_id.h" #include "third_party/blink/renderer/platform/graphics/path.h" #include "third_party/blink/renderer/platform/heap/persistent.h" #include "third_party/blink/renderer/platform/wtf/forward.h" namespace cc { class Layer; class PictureLayer; } // namespace cc namespace blink { class EffectPaintPropertyNode; class GraphicsContext; class PaintArtifactCompositor; class CORE_EXPORT LinkHighlightImpl final : public CompositorAnimationDelegate, public CompositorAnimationClient { … }; } // namespace blink #endif // THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_LINK_HIGHLIGHT_IMPL_H_