#include "third_party/blink/renderer/core/paint/object_painter.h"
#include "third_party/blink/renderer/core/frame/local_frame.h"
#include "third_party/blink/renderer/core/layout/layout_block.h"
#include "third_party/blink/renderer/core/layout/layout_inline.h"
#include "third_party/blink/renderer/core/layout/layout_object.h"
#include "third_party/blink/renderer/core/layout/layout_theme.h"
#include "third_party/blink/renderer/core/paint/outline_painter.h"
#include "third_party/blink/renderer/core/paint/paint_info.h"
#include "third_party/blink/renderer/core/style/border_edge.h"
#include "third_party/blink/renderer/core/style/computed_style.h"
#include "third_party/blink/renderer/platform/graphics/graphics_context_state_saver.h"
#include "third_party/blink/renderer/platform/graphics/paint/drawing_recorder.h"
#include "third_party/blink/renderer/platform/wtf/vector.h"
namespace blink {
void ObjectPainter::PaintOutline(const PaintInfo& paint_info,
const PhysicalOffset& paint_offset) { … }
void ObjectPainter::PaintInlineChildrenOutlines(const PaintInfo& paint_info) { … }
void ObjectPainter::AddURLRectIfNeeded(const PaintInfo& paint_info,
const PhysicalOffset& paint_offset) { … }
void ObjectPainter::PaintAllPhasesAtomically(const PaintInfo& paint_info) { … }
void ObjectPainter::RecordHitTestData(
const PaintInfo& paint_info,
const gfx::Rect& paint_rect,
const DisplayItemClient& background_client) { … }
cc::HitTestOpaqueness ObjectPainter::GetHitTestOpaqueness() const { … }
bool ObjectPainter::ShouldRecordSpecialHitTestData(
const PaintInfo& paint_info) { … }
}