#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_OBJECT_PAINTER_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_OBJECT_PAINTER_H_
#include "base/auto_reset.h"
#include "cc/input/hit_test_opaqueness.h"
#include "third_party/blink/renderer/core/style/computed_style_constants.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"
namespace gfx {
class Rect;
}
namespace blink {
class DisplayItemClient;
class LayoutObject;
struct PaintInfo;
struct PhysicalOffset;
class ObjectPainter { … };
}
#endif