#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_OUTLINE_PAINTER_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_OUTLINE_PAINTER_H_
#include "base/functional/callback.h"
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/layout/layout_object.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"
#include "third_party/blink/renderer/platform/wtf/vector.h"
#include "third_party/skia/include/core/SkPoint.h"
class SkPath;
namespace blink {
class ComputedStyle;
class DisplayItemClient;
class GraphicsContext;
class Path;
struct PaintInfo;
struct PhysicalRect;
class CORE_EXPORT OutlinePainter { … };
}
#endif