#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_PAINT_AUTO_DARK_MODE_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_PAINT_AUTO_DARK_MODE_H_
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/css/properties/longhands.h"
#include "third_party/blink/renderer/core/style/computed_style.h"
#include "third_party/blink/renderer/platform/graphics/graphics_context.h"
#include "ui/display/screen_info.h"
namespace blink {
class LocalFrame;
inline AutoDarkMode PaintAutoDarkMode(const ComputedStyle& style,
DarkModeFilter::ElementRole role) { … }
inline AutoDarkMode PaintAutoDarkMode(DarkModeFilter::ElementRole role,
bool auto_dark_mode_enabled) { … }
class ImageClassifierHelper { … };
}
#endif