/* * Copyright (C) 2000 Lars Knoll ([email protected]) * (C) 2000 Antti Koivisto ([email protected]) * (C) 2000 Dirk Mueller ([email protected]) * (C) 2004 Allan Sandfeld Jensen ([email protected]) * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights * reserved. * Copyright (C) 2009 Google Inc. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_PAINT_INFO_H_ #define THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_PAINT_INFO_H_ #include "base/check_op.h" #include "third_party/blink/renderer/core/core_export.h" #include "third_party/blink/renderer/core/layout/layout_box.h" #include "third_party/blink/renderer/core/layout/physical_box_fragment.h" #include "third_party/blink/renderer/core/paint/paint_flags.h" #include "third_party/blink/renderer/core/paint/paint_phase.h" #include "third_party/blink/renderer/platform/graphics/graphics_context.h" #include "third_party/blink/renderer/platform/graphics/paint/cull_rect.h" #include "third_party/blink/renderer/platform/graphics/paint/display_item.h" #include "third_party/blink/renderer/platform/wtf/allocator/allocator.h" #include "ui/gfx/geometry/rect.h" namespace blink { // To support context-fill and context-stroke: // https://svgwg.org/svg2-draft/painting.html#context-paint struct CORE_EXPORT SvgContextPaints { … }; struct CORE_EXPORT PaintInfo { … }; } // namespace blink #endif // THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_PAINT_INFO_H_