#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_PAINT_INVALIDATOR_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_PAINT_INVALIDATOR_H_
#include <optional>
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/layout/layout_shift_tracker.h"
#include "third_party/blink/renderer/core/paint/paint_property_tree_builder.h"
#include "third_party/blink/renderer/platform/graphics/paint_invalidation_reason.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"
#include "third_party/blink/renderer/platform/wtf/vector.h"
namespace blink {
class LayoutObject;
struct CORE_EXPORT PaintInvalidatorContext { … };
class PaintInvalidator final { … };
}
#endif