#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_PAINT_LAYER_PAINTER_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_PAINT_LAYER_PAINTER_H_
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/paint/paint_flags.h"
#include "third_party/blink/renderer/core/paint/paint_layer.h"
#include "third_party/blink/renderer/core/paint/paint_layer_fragment.h"
#include "third_party/blink/renderer/core/paint/paint_result.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"
namespace blink {
class ComputedStyle;
class FragmentData;
class GraphicsContext;
class PhysicalBoxFragment;
class CORE_EXPORT PaintLayerPainter { … };
}
#endif