#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_REPLACED_PAINTER_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_REPLACED_PAINTER_H_
#include "third_party/blink/renderer/core/layout/background_bleed_avoidance.h"
#include "third_party/blink/renderer/platform/graphics/color.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"
namespace gfx {
class Rect;
}
namespace blink {
struct PaintInfo;
struct PhysicalOffset;
struct PhysicalRect;
class DisplayItemClient;
class ScopedPaintState;
class LayoutReplaced;
class ReplacedPainter { … };
}
#endif