/* * Copyright (C) 2007, 2008 Rob Buis <[email protected]> * Copyright (C) 2007 Nikolas Zimmermann <[email protected]> * Copyright (C) 2007 Eric Seidel <[email protected]> * Copyright (C) 2009 Google, Inc. All rights reserved. * Copyright (C) 2009 Dirk Schulze <[email protected]> * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #include "third_party/blink/renderer/core/paint/scoped_svg_paint_state.h" #include "third_party/blink/renderer/core/paint/clip_path_clipper.h" #include "third_party/blink/renderer/core/paint/svg_mask_painter.h" #include "third_party/blink/renderer/platform/graphics/graphics_context.h" #include "third_party/blink/renderer/platform/graphics/paint/paint_controller.h" namespace blink { ScopedSVGPaintState::~ScopedSVGPaintState() { … } void ScopedSVGPaintState::ApplyEffects() { … } void ScopedSVGPaintState::ApplyPaintPropertyState( const ObjectPaintProperties& properties) { … } } // namespace blink