#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_SVG_OBJECT_PAINTER_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_SVG_OBJECT_PAINTER_H_
#include "cc/paint/paint_flags.h"
#include "third_party/blink/renderer/core/layout/layout_object.h"
#include "third_party/blink/renderer/core/paint/paint_info.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"
namespace blink {
class AffineTransform;
class ComputedStyle;
class GraphicsContext;
struct SvgContextPaints;
enum LayoutSVGResourceMode { … };
class SVGObjectPainter { … };
}
#endif