#include "third_party/blink/renderer/core/paint/table_cell_paint_invalidator.h"
#include "third_party/blink/renderer/core/layout/table/layout_table.h"
#include "third_party/blink/renderer/core/layout/table/layout_table_cell.h"
#include "third_party/blink/renderer/core/paint/block_paint_invalidator.h"
#include "third_party/blink/renderer/core/paint/paint_invalidator.h"
#include "third_party/blink/renderer/core/paint/paint_layer.h"
namespace blink {
namespace {
bool DisplayItemClientIsFullyInvalidated(const DisplayItemClient& client) { … }
void InvalidateContainerForCellGeometryChange(
const LayoutObject& container,
const PaintInvalidatorContext& container_context) { … }
}
void TableCellPaintInvalidator::InvalidatePaint() { … }
}