#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_TABLE_PAINTERS_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_TABLE_PAINTERS_H_
#include "third_party/blink/renderer/core/layout/physical_box_fragment.h"
#include "third_party/blink/renderer/core/layout/table/table_fragment_data.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"
namespace blink {
class BoxDecorationData;
class LayoutBox;
class PhysicalBoxFragment;
struct PaintInfo;
struct PhysicalOffset;
struct PhysicalRect;
class TablePainter { … };
class TableSectionPainter { … };
class TableRowPainter { … };
class TableCellPainter { … };
}
#endif