#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_TEXT_FRAGMENT_PAINTER_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_TEXT_FRAGMENT_PAINTER_H_
#include <optional>
#include "third_party/blink/renderer/core/layout/inline/inline_cursor.h"
#include "third_party/blink/renderer/core/style/computed_style_constants.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"
namespace blink {
class ComputedStyle;
class DisplayItemClient;
class InlineCursor;
class InlinePaintContext;
class LayoutObject;
struct PaintInfo;
struct PhysicalOffset;
struct PhysicalRect;
struct PhysicalSize;
struct TextFragmentPaintInfo;
class TextFragmentPainter { … };
}
#endif