#include "third_party/blink/renderer/core/paint/timing/element_timing_utils.h"
#include "third_party/blink/renderer/core/frame/local_frame_client_impl.h"
#include "third_party/blink/renderer/core/frame/web_frame_widget_impl.h"
#include "third_party/blink/renderer/core/frame/web_local_frame_impl.h"
#include "third_party/blink/renderer/core/layout/layout_view.h"
#include "third_party/blink/renderer/platform/graphics/paint/geometry_mapper.h"
#include "third_party/blink/renderer/platform/graphics/paint/property_tree_state.h"
namespace blink {
gfx::RectF ElementTimingUtils::ComputeIntersectionRect(
LocalFrame* frame,
const gfx::Rect& int_visual_rect,
const PropertyTreeStateOrAlias& current_paint_chunk_properties) { … }
}