#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_TIMING_IMAGE_ELEMENT_TIMING_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_TIMING_IMAGE_ELEMENT_TIMING_H_
#include "base/time/time.h"
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/dom/element.h"
#include "third_party/blink/renderer/core/frame/local_dom_window.h"
#include "third_party/blink/renderer/core/paint/timing/media_record_id.h"
#include "third_party/blink/renderer/platform/heap/collection_support/heap_hash_map.h"
#include "third_party/blink/renderer/platform/heap/collection_support/heap_vector.h"
#include "third_party/blink/renderer/platform/supplementable.h"
#include "third_party/blink/renderer/platform/wtf/functional.h"
#include "third_party/blink/renderer/platform/wtf/vector.h"
namespace viz {
struct FrameTimingDetails;
}
namespace blink {
class ImageResourceContent;
class PropertyTreeStateOrAlias;
class StyleFetchedImage;
class StyleImage;
class CORE_EXPORT ImageElementTiming final
: public GarbageCollected<ImageElementTiming>,
public Supplement<LocalDOMWindow> { … };
}
#endif