#include "third_party/blink/renderer/core/paint/timing/text_element_timing.h"
#include "third_party/blink/renderer/core/dom/document.h"
#include "third_party/blink/renderer/core/dom/element.h"
#include "third_party/blink/renderer/core/layout/layout_object.h"
#include "third_party/blink/renderer/core/layout/layout_view.h"
#include "third_party/blink/renderer/core/paint/timing/element_timing_utils.h"
#include "third_party/blink/renderer/core/paint/timing/image_element_timing.h"
#include "third_party/blink/renderer/core/paint/timing/text_paint_timing_detector.h"
#include "third_party/blink/renderer/core/timing/dom_window_performance.h"
#include "third_party/blink/renderer/platform/graphics/paint/float_clip_rect.h"
#include "third_party/blink/renderer/platform/graphics/paint/geometry_mapper.h"
#include "ui/gfx/geometry/rect.h"
namespace blink {
const char TextElementTiming::kSupplementName[] = …;
TextElementTiming& TextElementTiming::From(LocalDOMWindow& window) { … }
TextElementTiming::TextElementTiming(LocalDOMWindow& window)
: … { … }
gfx::RectF TextElementTiming::ComputeIntersectionRect(
const LayoutObject& object,
const gfx::Rect& aggregated_visual_rect,
const PropertyTreeStateOrAlias& property_tree_state,
const LocalFrameView* frame_view) { … }
bool TextElementTiming::CanReportElements() const { … }
void TextElementTiming::OnTextObjectPainted(const TextRecord& record) { … }
void TextElementTiming::Trace(Visitor* visitor) const { … }
}