#include "third_party/blink/renderer/core/scheduler/idle_deadline.h"
#include "base/time/default_tick_clock.h"
#include "third_party/blink/public/platform/platform.h"
#include "third_party/blink/renderer/core/timing/performance.h"
#include "third_party/blink/renderer/platform/scheduler/public/thread_scheduler.h"
namespace blink {
IdleDeadline::IdleDeadline(base::TimeTicks deadline,
bool cross_origin_isolated_capability,
CallbackType callback_type)
: … { … }
double IdleDeadline::timeRemaining() const { … }
}