#include "third_party/blink/renderer/core/scheduler/task_priority_change_event.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_task_priority_change_event_init.h"
#include "third_party/blink/renderer/core/event_interface_names.h"
#include "third_party/blink/renderer/platform/heap/garbage_collected.h"
namespace blink {
TaskPriorityChangeEvent* TaskPriorityChangeEvent::Create(
const AtomicString& type,
const TaskPriorityChangeEventInit* initializer) { … }
TaskPriorityChangeEvent::TaskPriorityChangeEvent(
const AtomicString& type,
const TaskPriorityChangeEventInit* initializer)
: … { … }
TaskPriorityChangeEvent::~TaskPriorityChangeEvent() = default;
const AtomicString& TaskPriorityChangeEvent::InterfaceName() const { … }
V8TaskPriority TaskPriorityChangeEvent::previousPriority() const { … }
}