// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_APP_LIST_APPS_GRID_ROW_CHANGE_ANIMATOR_H_
#define ASH_APP_LIST_APPS_GRID_ROW_CHANGE_ANIMATOR_H_
#include <map>
#include <memory>
#include "base/memory/raw_ptr.h"
namespace gfx {
class Rect;
} // namespace gfx
namespace ui {
class Layer;
} // namespace ui
namespace views {
class AnimationSequenceBlock;
class View;
} // namespace views
namespace ash {
class AppsGridView;
class AppListItemView;
// Manages row change animations for app grid items. Uses a map to keep track of
// all item layer copies for the currently running row change animations.
class AppsGridRowChangeAnimator {
public:
explicit AppsGridRowChangeAnimator(AppsGridView* apps_grid_view);
AppsGridRowChangeAnimator(const AppsGridRowChangeAnimator&) = delete;
AppsGridRowChangeAnimator& operator=(const AppsGridRowChangeAnimator&) =
delete;
~AppsGridRowChangeAnimator();
// Invoked when the given `view`'s current bounds and target bounds are in
// different rows. To avoid moving diagonally, `view` is put into an adjacent
// position to `target` outside of the grid and fades in while moving to
// `target`. Meanwhile, a layer copy of `view` would start at `current` and
// fade out while moving off screen to a position adjacent to `current`. When
// called on a `view` which is already animating between rows, the location of
// the layer copy and view is used to calculate new animation parameters.
void AnimateBetweenRows(AppListItemView* view,
const gfx::Rect& current,
const gfx::Rect& target,
views::AnimationSequenceBlock* animation_sequence);
// Removes `view` from `row_change_layers_` if it exists in the map.
void CancelAnimation(views::View* view);
// Returns whether `row_change_layers_` has layers or if an animation is being
// set up.
bool IsAnimating() const;
int GetNumberOfRowChangeLayersForTest() const {
return row_change_layers_.size();
}
private:
raw_ptr<const AppsGridView> apps_grid_view_ = nullptr;
// Whether a new row change animation is currently being set up.
bool setting_up_animation_ = false;
// Maps each AppListItemView which is currently animating between rows to its
// layer copy. The layer copy animates out of the old row while the
// AppListItemView animates into the new row. Cleared when all bounds
// animations are completed.
std::map<views::View*, std::unique_ptr<ui::Layer>> row_change_layers_;
};
} // namespace ash
#endif // ASH_APP_LIST_APPS_GRID_ROW_CHANGE_ANIMATOR_H_