chromium/third_party/blink/renderer/core/streams/byte_length_queuing_strategy.cc

// Copyright 2019 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "third_party/blink/renderer/core/streams/byte_length_queuing_strategy.h"

#include "third_party/blink/renderer/bindings/core/v8/script_function.h"
#include "third_party/blink/renderer/bindings/core/v8/script_value.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_queuing_strategy_init.h"
#include "third_party/blink/renderer/core/streams/queuing_strategy_common.h"
#include "third_party/blink/renderer/platform/bindings/script_state.h"
#include "third_party/blink/renderer/platform/bindings/v8_binding.h"
#include "third_party/blink/renderer/platform/heap/visitor.h"

namespace blink {

namespace {

static const V8PrivateProperty::SymbolKey
    kByteLengthQueuingStrategySizeFunction;

class ByteLengthQueuingStrategySizeFunction final
    : public ScriptFunction::Callable {};

}  // namespace

ByteLengthQueuingStrategy* ByteLengthQueuingStrategy::Create(
    ScriptState* script_state,
    const QueuingStrategyInit* init) {}

ByteLengthQueuingStrategy::ByteLengthQueuingStrategy(
    ScriptState* script_state,
    const QueuingStrategyInit* init)
    :{}

ByteLengthQueuingStrategy::~ByteLengthQueuingStrategy() = default;

ScriptValue ByteLengthQueuingStrategy::size(ScriptState* script_state) const {}

}  // namespace blink