chromium/third_party/blink/renderer/core/style/basic_shapes.h

/*
 * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 * 1. Redistributions of source code must retain the above
 *    copyright notice, this list of conditions and the following
 *    disclaimer.
 * 2. Redistributions in binary form must reproduce the above
 *    copyright notice, this list of conditions and the following
 *    disclaimer in the documentation and/or other materials
 *    provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER "AS IS" AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE
 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
 * OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
 * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
 * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
 * SUCH DAMAGE.
 */

#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_STYLE_BASIC_SHAPES_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_STYLE_BASIC_SHAPES_H_

#include "base/memory/scoped_refptr.h"
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/platform/geometry/length.h"
#include "third_party/blink/renderer/platform/geometry/length_size.h"
#include "third_party/blink/renderer/platform/graphics/graphics_types.h"
#include "third_party/blink/renderer/platform/graphics/path.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"
#include "third_party/blink/renderer/platform/wtf/casting.h"
#include "third_party/blink/renderer/platform/wtf/ref_counted.h"
#include "third_party/blink/renderer/platform/wtf/vector.h"

namespace gfx {
class PointF;
class RectF;
class SizeF;
}  // namespace gfx

namespace blink {

class Path;

class CORE_EXPORT BasicShape : public RefCounted<BasicShape> {};

class BasicShapeCenterCoordinate {};

// Resolve a pair of <x, y> "center coordinates" into a point.
gfx::PointF PointForCenterCoordinate(const BasicShapeCenterCoordinate& center_x,
                                     const BasicShapeCenterCoordinate& center_y,
                                     gfx::SizeF box_size);

class BasicShapeRadius {};

class BasicShapeWithCenterAndRadii : public BasicShape {};

template <>
struct DowncastTraits<BasicShapeWithCenterAndRadii> {};

class CORE_EXPORT BasicShapeCircle final : public BasicShapeWithCenterAndRadii {};

template <>
struct DowncastTraits<BasicShapeCircle> {};

class BasicShapeEllipse final : public BasicShapeWithCenterAndRadii {};

template <>
struct DowncastTraits<BasicShapeEllipse> {};

class BasicShapePolygon final : public BasicShape {};

template <>
struct DowncastTraits<BasicShapePolygon> {};

class BasicShapeInset final : public BasicShape {};

template <>
struct DowncastTraits<BasicShapeInset> {};

}  // namespace blink
#endif  // THIRD_PARTY_BLINK_RENDERER_CORE_STYLE_BASIC_SHAPES_H_