#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_STYLE_STYLE_ASPECT_RATIO_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_STYLE_STYLE_ASPECT_RATIO_H_
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/layout/geometry/physical_size.h"
#include "third_party/blink/renderer/platform/geometry/layout_unit.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"
#include "ui/gfx/geometry/size_f.h"
namespace blink {
enum class EAspectRatioType { … };
class CORE_EXPORT StyleAspectRatio { … };
}
#endif