#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_STYLE_STYLE_HIGHLIGHT_DATA_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_STYLE_STYLE_HIGHLIGHT_DATA_H_
#include <optional>
#include "base/types/pass_key.h"
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/style/computed_style_constants.h"
#include "third_party/blink/renderer/platform/heap/collection_support/heap_hash_map.h"
#include "third_party/blink/renderer/platform/heap/member.h"
#include "third_party/blink/renderer/platform/wtf/hash_map.h"
#include "third_party/blink/renderer/platform/wtf/ref_counted.h"
#include "third_party/blink/renderer/platform/wtf/text/atomic_string.h"
#include "third_party/blink/renderer/platform/wtf/text/atomic_string_hash.h"
namespace blink {
class ComputedStyle;
CustomHighlightsStyleMap;
class CORE_EXPORT StyleHighlightData final { … };
}
#endif