// Copyright 2017 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef THIRD_PARTY_BLINK_RENDERER_CORE_STYLE_STYLE_RAY_H_ #define THIRD_PARTY_BLINK_RENDERER_CORE_STYLE_STYLE_RAY_H_ #include "third_party/blink/renderer/core/style/basic_shapes.h" #include "third_party/blink/renderer/platform/wtf/casting.h" namespace gfx { class PointF; } namespace blink { struct PointAndTangent; class StyleRay : public BasicShape { … }; template <> struct DowncastTraits<StyleRay> { … }; } // namespace blink #endif // THIRD_PARTY_BLINK_RENDERER_CORE_STYLE_STYLE_RAY_H_