chromium/third_party/blink/renderer/core/svg/graphics/svg_image_for_container.h

/*
 * Copyright (C) 2013 Google Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE INC. OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_SVG_GRAPHICS_SVG_IMAGE_FOR_CONTAINER_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_SVG_GRAPHICS_SVG_IMAGE_FOR_CONTAINER_H_

#include "third_party/blink/public/mojom/css/preferred_color_scheme.mojom-blink-forward.h"
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/svg/graphics/svg_image.h"
#include "third_party/blink/renderer/platform/graphics/image.h"
#include "ui/gfx/geometry/rect_f.h"
#include "ui/gfx/geometry/size_f.h"

namespace blink {

class Element;
class KURL;
class Node;

// SVGImageForContainer contains a reference to an SVGImage and includes context
// about how the image is being used (size, fragment identifier).
//
// The concrete size of an SVG image is calculated based on the image itself and
// the dimensions where the image is used (see: SVGImage::ConcreteObjectSize).
// This concrete size cannot be stored on the SVGImage itself because only a
// single SVGImage is created per SVG image resource, but this SVGImage can be
// referenced multiple times by containers of different sizes. Similarly, each
// use of an image can have a different fragment identifier as part of its URL
// (e.g., foo.svg#abc) which can influence rendering.
//
// For example, the following would create three SVGImageForContainers
// referencing a single SVGImage for 'foo.svg':
// <img src='foo.svg#a' width='20'>
// <img src='foo.svg#a' width='10'>
// <img src='foo.svg#b' width='10'>
//
// SVGImageForContainer stores this per-use information and delegates to the
// SVGImage for how to draw the image.
class CORE_EXPORT SVGImageForContainer final : public Image {};
}  // namespace blink

#endif  // THIRD_PARTY_BLINK_RENDERER_CORE_SVG_GRAPHICS_SVG_IMAGE_FOR_CONTAINER_H_