/* * Copyright (C) 2013 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "third_party/blink/renderer/core/svg/properties/svg_animated_property.h" #include "third_party/blink/renderer/core/svg/svg_element.h" namespace blink { SVGAnimatedPropertyBase::SVGAnimatedPropertyBase( AnimatedPropertyType type, SVGElement* context_element, const QualifiedName& attribute_name, CSSPropertyID css_property_id, unsigned initial_value) : … { … } SVGAnimatedPropertyBase::~SVGAnimatedPropertyBase() = default; void SVGAnimatedPropertyBase::Trace(Visitor* visitor) const { … } bool SVGAnimatedPropertyBase::NeedsSynchronizeAttribute() const { … } void SVGAnimatedPropertyBase::SynchronizeAttribute() { … } void SVGAnimatedPropertyBase::BaseValueChanged() { … } void SVGAnimatedPropertyBase::EnsureAnimValUpdated() { … } bool SVGAnimatedPropertyBase::IsSpecified() const { … } } // namespace blink