#include "third_party/blink/renderer/core/event_target_names.h"
#include <iterator>
#include "third_party/blink/renderer/platform/wtf/std_lib_extras.h"
#include "third_party/blink/renderer/platform/wtf/text/string_hasher.h"
namespace blink {
namespace event_target_names {
void* names_storage[kNamesCount * ((sizeof(AtomicString) + sizeof(void *) - 1) / sizeof(void *))];
const AtomicString& kAbortSignal = …;
const AtomicString& kAccessibleNode = …;
const AtomicString& kAnimation = …;
const AtomicString& kApplicationCache = …;
const AtomicString& kAudioTrackList = …;
const AtomicString& kBroadcastChannel = …;
const AtomicString& kClipboard = …;
const AtomicString& kCloseWatcher = …;
const AtomicString& kDedicatedWorkerGlobalScope = …;
const AtomicString& kEditContext = …;
const AtomicString& kEventSource = …;
const AtomicString& kEventTargetImpl = …;
const AtomicString& kFileReader = …;
const AtomicString& kFontFaceSet = …;
const AtomicString& kInputMethodContext = …;
const AtomicString& kMediaQueryList = …;
const AtomicString& kMessagePort = …;
const AtomicString& kMojoInterfaceInterceptor = …;
const AtomicString& kNavigation = …;
const AtomicString& kNavigationHistoryEntry = …;
const AtomicString& kNode = …;
const AtomicString& kOffscreenCanvas = …;
const AtomicString& kPerformance = …;
const AtomicString& kPreferenceObject = …;
const AtomicString& kProfiler = …;
const AtomicString& kScreen = …;
const AtomicString& kShadowRealmGlobalScope = …;
const AtomicString& kSharedWorker = …;
const AtomicString& kSharedWorkerGlobalScope = …;
const AtomicString& kTextTrack = …;
const AtomicString& kTextTrackCue = …;
const AtomicString& kTextTrackList = …;
const AtomicString& kTrustedTypePolicyFactory = …;
const AtomicString& kVideoTrackList = …;
const AtomicString& kVisualViewport = …;
const AtomicString& kWebPrintJob = …;
const AtomicString& kWindow = …;
const AtomicString& kWorker = …;
const AtomicString& kXMLHttpRequest = …;
const AtomicString& kXMLHttpRequestUpload = …;
void Init() { … }
}
}