/* * Copyright (C) 2010 Google, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ // THIS FILE IS GENERATED BY build/scripts/make_html_entity_table.py. // DO NOT EDIT (unless you are a ninja)! #include "third_party/blink/renderer/core/html/parser/html_entity_table.h" namespace blink { namespace { static const LChar staticEntityStringStorage[] = …; static const HTMLEntityTableEntry staticEntityTable[2231] = …; } static const int16_t uppercaseOffset[] = …; static const int16_t lowercaseOffset[] = …; const LChar* HTMLEntityTable::EntityString(const HTMLEntityTableEntry& entry) { … } LChar HTMLEntityTableEntry::LastCharacter() const { … } const HTMLEntityTableEntry* HTMLEntityTable::FirstEntryStartingWith(UChar c) { … } const HTMLEntityTableEntry* HTMLEntityTable::LastEntryStartingWith(UChar c) { … } const HTMLEntityTableEntry* HTMLEntityTable::FirstEntry() { … } const HTMLEntityTableEntry* HTMLEntityTable::LastEntry() { … } }