chromium/third_party/blink/renderer/core/svg/svg_path_builder.cc

/*
 * Copyright (C) 2002, 2003 The Karbon Developers
 * Copyright (C) 2006 Alexander Kellett <[email protected]>
 * Copyright (C) 2006, 2007 Rob Buis <[email protected]>
 * Copyright (C) 2007, 2009 Apple Inc. All rights reserved.
 * Copyright (C) Research In Motion Limited 2010. All rights reserved.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public License
 * along with this library; see the file COPYING.LIB.  If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 */

#include "third_party/blink/renderer/core/svg/svg_path_builder.h"

#include "base/notreached.h"
#include "third_party/blink/renderer/platform/graphics/path.h"

namespace blink {

gfx::PointF SVGPathBuilder::SmoothControl(bool is_compatible_segment) const {}

void SVGPathBuilder::EmitClose() {}

void SVGPathBuilder::EmitMoveTo(const gfx::PointF& p) {}

void SVGPathBuilder::EmitLineTo(const gfx::PointF& p) {}

void SVGPathBuilder::EmitQuadTo(const gfx::PointF& c0, const gfx::PointF& p) {}

void SVGPathBuilder::EmitSmoothQuadTo(const gfx::PointF& p) {}

void SVGPathBuilder::EmitCubicTo(const gfx::PointF& c0,
                                 const gfx::PointF& c1,
                                 const gfx::PointF& p) {}

void SVGPathBuilder::EmitSmoothCubicTo(const gfx::PointF& c1,
                                       const gfx::PointF& p) {}

void SVGPathBuilder::EmitArcTo(const gfx::PointF& p,
                               float radius_x,
                               float radius_y,
                               float rotate,
                               bool large_arc,
                               bool sweep) {}

void SVGPathBuilder::EmitSegment(const PathSegmentData& segment) {}

}  // namespace blink