/* * Copyright (C) 2002, 2003 The Karbon Developers * Copyright (C) 2006 Alexander Kellett <[email protected]> * Copyright (C) 2006, 2007 Rob Buis <[email protected]> * Copyright (C) 2007, 2009 Apple Inc. All rights reserved. * Copyright (C) Research In Motion Limited 2010. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #include "third_party/blink/renderer/core/svg/svg_path_parser.h" #include "base/notreached.h" #include "third_party/blink/renderer/core/svg/svg_path_consumer.h" #include "third_party/blink/renderer/platform/transforms/affine_transform.h" #include "third_party/blink/renderer/platform/wtf/math_extras.h" namespace blink { static gfx::PointF ReflectedPoint(const gfx::PointF& reflect_in, const gfx::PointF& point_to_reflect) { … } // Blend the points with a ratio (1/3):(2/3). static gfx::PointF BlendPoints(const gfx::PointF& p1, const gfx::PointF& p2) { … } static inline bool IsCubicCommand(SVGPathSegType command) { … } static inline bool IsQuadraticCommand(SVGPathSegType command) { … } void SVGPathNormalizer::EmitSegment(const PathSegmentData& segment) { … } // This works by converting the SVG arc to "simple" beziers. // Partly adapted from Niko's code in kdelibs/kdecore/svgicons. // See also SVG implementation notes: // http://www.w3.org/TR/SVG/implnote.html#ArcConversionEndpointToCenter bool SVGPathNormalizer::DecomposeArcToCubic( const gfx::PointF& current_point, const PathSegmentData& arc_segment) { … } void SVGPathAbsolutizer::EmitSegment(const PathSegmentData& segment) { … } } // namespace blink