chromium/third_party/blink/renderer/core/svg/svg_preserve_aspect_ratio.cc

/*
 * Copyright (C) 2004, 2005, 2008 Nikolas Zimmermann <[email protected]>
 * Copyright (C) 2004, 2005, 2006, 2007 Rob Buis <[email protected]>
 * Copyright (C) 2010 Dirk Schulze <[email protected]>
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public License
 * along with this library; see the file COPYING.LIB.  If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 */

#ifdef UNSAFE_BUFFERS_BUILD
// TODO(crbug.com/351564777): Remove this and convert code to safer constructs.
#pragma allow_unsafe_buffers
#endif

#include "third_party/blink/renderer/core/svg/svg_preserve_aspect_ratio.h"

#include "base/notreached.h"
#include "third_party/blink/renderer/core/svg/svg_parser_utilities.h"
#include "third_party/blink/renderer/platform/heap/garbage_collected.h"
#include "third_party/blink/renderer/platform/transforms/affine_transform.h"
#include "third_party/blink/renderer/platform/wtf/text/character_visitor.h"
#include "third_party/blink/renderer/platform/wtf/text/parsing_utilities.h"
#include "third_party/blink/renderer/platform/wtf/text/string_builder.h"
#include "third_party/blink/renderer/platform/wtf/text/wtf_string.h"
#include "ui/gfx/geometry/rect_f.h"

namespace blink {

SVGPreserveAspectRatio::SVGPreserveAspectRatio() {}

void SVGPreserveAspectRatio::SetDefault() {}

SVGPreserveAspectRatio* SVGPreserveAspectRatio::Clone() const {}

template <typename CharType>
SVGParsingError SVGPreserveAspectRatio::ParseInternal(const CharType*& ptr,
                                                      const CharType* end,
                                                      bool validate) {}

SVGParsingError SVGPreserveAspectRatio::SetValueAsString(const String& string) {}

bool SVGPreserveAspectRatio::Parse(const LChar*& ptr,
                                   const LChar* end,
                                   bool validate) {}

bool SVGPreserveAspectRatio::Parse(const UChar*& ptr,
                                   const UChar* end,
                                   bool validate) {}

void SVGPreserveAspectRatio::TransformRect(gfx::RectF& dest_rect,
                                           gfx::RectF& src_rect) const {}

AffineTransform SVGPreserveAspectRatio::ComputeTransform(
    const gfx::RectF& view_box,
    const gfx::SizeF& viewport_size) const {}

String SVGPreserveAspectRatio::ValueAsString() const {}

void SVGPreserveAspectRatio::Add(const SVGPropertyBase* other,
                                 const SVGElement*) {}

void SVGPreserveAspectRatio::CalculateAnimatedValue(
    const SMILAnimationEffectParameters&,
    float percentage,
    unsigned repeat_count,
    const SVGPropertyBase* from_value,
    const SVGPropertyBase* to_value,
    const SVGPropertyBase*,
    const SVGElement*) {}

float SVGPreserveAspectRatio::CalculateDistance(
    const SVGPropertyBase* to_value,
    const SVGElement* context_element) const {}

}  // namespace blink